Armoured Clash May 2026 Balance Update
The promised update is here, all praise the Devs! I’m mostly just putting in my impressions of what the changes mean for the various factions, and a little bit of analysis. If you’re wondering about the faction order, it’s in what I’m most interested in seeing the changes for. Make of that what you will. On Lookout Nerf I’m putting this up front since a lot of people have thoughts on this. First of all, it’s an incredibly niche rule that has come up . . . maybe twice in the games I’ve played so far? So it’s not exactly worldbreaking either way. That said, I did like it conceptually. Set up a second unit behind your frontline to potentially protect them from charges (some of which can come from out of range or los)? Sounds good to me. I definitely wouldn’t mind house-ruling this back to the old version. Melee Buff Melee units didn’t feel weak in our games, though they did tend to be harder to use than hybrids or dedicated shooting units. I agree with the point cut idea, thoug...