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Showing posts from February, 2026

Starting Out: Enlightened

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SCIENCE! Abominations! Blowing up your own troops! So what if we don’t have long range, as soon as we get over there we’ll make you regret it! Also, there’s a surprising  AMAZING amount of CRABS! The direction they took this faction for A rmoured C lash is definitely interesting. I wasn’t expecting a tough melee force, but it’s been fun marching across the table with a horde that just won’t die. The new Heavy Regiment really opens up the faction as well, giving more leader choices (peer review), dropships (coming for TTCombat's lunchmoney), and crabs. My general starting out guide for Armoured Clash can be found here . Updates: 2026/07/31: Updated for the Enlightened Heavy Regiment  Overview Playstyle: Hordes of (Melee) Infantry, supported by fast cavalry and light tanks. More specialized builds includes  Offense: Very punchy in melee, and strong short range shooting. Most things have strong anti-light attacks, for anti-heavy you need specialists or melee. Def...