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Showing posts from December, 2023

Starting Out: Imperium

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Trains, Zeppelins, and Giant Robots. Or maybe you’re just a fan of traditional warships. Either way, the Imperium has you covered. The lists I’m suggesting are leaning towards good lists, but fairly balanced in playstyle for new players. I’m not aiming to go all in on one particular aspect. This was written for the 3.05 Orbat. Overview The Imperium strikes me as a Jack-Of-All-Trades Faction made up mostly of specialists. Most of your unit choices are good at one specific thing, while also being at least decent at assaulting. You can bring an answer for anything, but then again a list can only fit so much. Scandinavians are a bit different. All of their ships mount a lightning cannon in the front, and are ridiculously good at assaulting. Even their merchant ships. Especially their merchant ships. They’re more suited to a rush in play style. Offense : Strong at close and medium range, with good assault. Scandinavians lean even more into close range and assaulting. Defence: T