Dystopian Wars: Basic Statistics
When comparing units, one of the first things we usually care about is their damage output. Of course, that doesn’t tell the whole story, but it’s always useful to know how much you can expect your units to do. I’m not particularly good at statistics, so I threw together a little program to validate these (plus I couldn’t figure out sustained with statistics alone). Result Multipliers Repairs: 0.33 Defense Dice: 0.5 Obscured (Dice don’t explode): 0.8333 Heavy Hits count as Hits: 0.8 No Modifiers: 1 Reroll Blanks: 1.16 Devastating: 1.2 Sustained: Between 1.27 and 1.2, depending on dice pool size. Reroll Blanks + Sustained: Between 1.405 and 1.366, depending on dice pool size. Fusilade: 1.33 Fusilade + Sustained: 1.5 These are multipliers on the expected successes per dice. You can multiply these with each other if more than one applies, except for sustained with other reroll effects. I think I covered the relevant ones there, but if you know of any others feel free to let me know...
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