Posts

Showing posts from February, 2026

Starting Out: Enlightened

Image
SCIENCE! Abominations! Blowing up your own troops! So what if we don’t have long range, as soon as we get over there we’ll make you regret it! Also, there’s a surprising amount of crabs. The direction they took this faction for A rmoured C lash is definitely interesting. I wasn’t expecting a tough melee force, but it’s been fun marching across the table with a horde that just won’t die. Hopefully we’ll get more elite options; the spoiled art has me hopeful. My general starting out guide for Armoured Clash can be found here . Overview Playstyle: Hordes of (Melee) Infantry, supported by fast cavalry and light tanks. Offense: Very punchy in melee, and strong short range shooting. Most things have an anti-light attack, for anti-heavy you need specialists or melee. Defence: Tough Infantry and Cavalry, while Tanks tend to be on the lighter end. Movement: Slow overall since you’ll be running a lot of infantry, but the supporting units are quick for their class. A lot of our units al...