Armoured Clash Unit Evaluation

So I’ve been working on a Union overview but I first wanted to get my thoughts in order as far as the general structure of the game and how it pertains to evaluation of orbats and units first. This is a deep dive aimed at explaining how I evaluate units generally, as well as the roles they fill on the table. This was written May-June 2025, after the Imperium release. (I keep fiddling with little things instead of just posting the damn thing) Union Combined Arms Orbat Analysis Battlegroups The first thing I’d look at is what bolstered slots your faction battlegroup gets. Full Strength units tend to be your main hitters, and you need to play at least 1 faction battlegroup. Furthermore, adding another just costs you a command platoon and any required slots, so these are going to be your most spammable full strength units. Battlegroup abilities tend to be more variable between factions, but are usually on the stronger end. Consider which ability you want to keep the most and assign yo...